mirror of
https://github.com/waynebian01/Shigure.git
synced 2026-09-03 07:15:24 +08:00
feat: update warrior keymap and add priest keymap with new skills and hotkeys
- Modified warrior keymap to change the unit for "拳击" and ensure proper formatting. - Introduced a new ReservedUnit class to manage reserved units and their display names. - Added a comprehensive priest keymap with multiple skills and corresponding hotkeys, enhancing gameplay functionality.
This commit is contained in:
@@ -30,7 +30,22 @@ public enum UnitSelectorKind
|
||||
UnitWithAura,
|
||||
|
||||
/// <summary>带某驱散类型的首个单位。get_unit_with_dispel_type</summary>
|
||||
UnitWithDispelType
|
||||
UnitWithDispelType,
|
||||
|
||||
/// <summary>治疗吸收高于阈值且治疗吸收最高的单位。</summary>
|
||||
HighestHealingAbsorb,
|
||||
|
||||
/// <summary>拥有任一光环、治疗吸收高于阈值且治疗吸收最高的单位。</summary>
|
||||
HighestHealingAbsorbWithAnyAura,
|
||||
|
||||
/// <summary>不带某光环、治疗吸收高于阈值且治疗吸收最高的单位。</summary>
|
||||
HighestHealingAbsorbWithoutAura,
|
||||
|
||||
/// <summary>带某光环、治疗吸收高于阈值且治疗吸收最高的单位。</summary>
|
||||
HighestHealingAbsorbWithAura,
|
||||
|
||||
/// <summary>某光环值等于指定值、治疗吸收高于阈值且治疗吸收最高的单位。</summary>
|
||||
HighestHealingAbsorbWithAuraCount
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -86,7 +101,19 @@ public enum CountKind
|
||||
UnitsWithoutAuraBelowHealth,
|
||||
|
||||
/// <summary>拥有某光环的人数。count_units_with_aura</summary>
|
||||
UnitsWithAura
|
||||
UnitsWithAura,
|
||||
|
||||
/// <summary>拥有某光环且生命值低于阈值的人数。</summary>
|
||||
UnitsWithAuraBelowHealth,
|
||||
|
||||
/// <summary>治疗吸收大于阈值的人数。</summary>
|
||||
UnitsAboveHealingAbsorb,
|
||||
|
||||
/// <summary>不带某光环且治疗吸收大于阈值的人数。</summary>
|
||||
UnitsWithoutAuraAboveHealingAbsorb,
|
||||
|
||||
/// <summary>拥有某光环且治疗吸收大于阈值的人数。</summary>
|
||||
UnitsWithAuraAboveHealingAbsorb
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user