mirror of
https://github.com/waynebian01/Shigure.git
synced 2026-09-03 07:15:24 +08:00
添加了一键打包.py
This commit is contained in:
119
UI/StatusForm.cs
119
UI/StatusForm.cs
@@ -12,6 +12,8 @@ public sealed class StatusForm : Form
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private ListView _stateList = null!;
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private ListView _auraList = null!;
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private ListView _recognizedBuffAuraList = null!;
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private ListView _recognizedDebuffAuraList = null!;
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private ListView _dynamicUnitList = null!;
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private ListView _spellList = null!;
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private ListView _partyList = null!;
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@@ -77,10 +79,12 @@ public sealed class StatusForm : Form
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_auraRecognitionHost = CreatePageHost();
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_aboutHost = CreatePageHost();
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_stateList = UiTheme.CreateListView(Font, ("#", 56), ("名称", 150), ("值", 130));
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_auraList = UiTheme.CreateListView(Font, ("#", 48), ("光环", 140), ("时间", 82), ("层数", 82));
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_dynamicUnitList = UiTheme.CreateListView(Font, ("类型", 86), ("名称", 120), ("值", 160));
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_spellList = UiTheme.CreateListView(Font, ("#", 56), ("技能", 150), ("状态", 110));
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_stateList = UiTheme.CreateListView(Font, ("#", 48), ("名称", 150), ("值", 130));
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_auraList = UiTheme.CreateListView(Font, ("#", 48), ("光环", 240), ("时间", 82), ("层数", 82));
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_recognizedBuffAuraList = UiTheme.CreateListView(Font, ("#", 48), ("光环", 220), ("时间", 82), ("层数", 82));
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_recognizedDebuffAuraList = UiTheme.CreateListView(Font, ("#", 48), ("光环", 220), ("时间", 82), ("层数", 82));
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_dynamicUnitList = UiTheme.CreateListView(Font, ("类型", 120), ("名称", 120), ("值", 160));
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_spellList = UiTheme.CreateListView(Font, ("#", 48), ("技能", 150), ("状态", 110));
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_partyList = UiTheme.CreateListView(Font, ("单位", 110), ("摘要", 700));
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_unitInfoList = UiTheme.CreateListView(Font, ("名称", 200), ("值", 480));
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@@ -157,12 +161,69 @@ public sealed class StatusForm : Form
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statusSplit.RowStyles.Add(new RowStyle(SizeType.Percent, 100));
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statusSplit.Controls.Add(BuildSection("状态", _stateList, "基础字段与当前模块", isLast: false), 0, 0);
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statusSplit.Controls.Add(BuildSection("光环", _auraList, "光环层数与持续状态", isLast: false), 1, 0);
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statusSplit.Controls.Add(BuildSection("光环", BuildAuraStatusPane(), "光环层数与持续状态", isLast: false), 1, 0);
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statusSplit.Controls.Add(BuildSection("技能", _spellList, "冷却与可用状态", isLast: false), 2, 0);
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statusSplit.Controls.Add(BuildSection("动态单位", _dynamicUnitList, "模块运行时计算值"), 3, 0);
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return statusSplit;
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}
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private Control BuildAuraStatusPane()
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{
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var split = new TableLayoutPanel
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{
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Dock = DockStyle.Fill,
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BackColor = UiTheme.SurfaceRaised,
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ColumnCount = 1,
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RowCount = 2,
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Margin = new Padding(0)
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};
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split.RowStyles.Add(new RowStyle(SizeType.Percent, 42));
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split.RowStyles.Add(new RowStyle(SizeType.Percent, 58));
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_auraList.Margin = new Padding(0);
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split.Controls.Add(_auraList, 0, 0);
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split.Controls.Add(BuildRecognizedAuraPane(), 0, 1);
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return split;
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}
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private Control BuildRecognizedAuraPane()
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{
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var panel = new TableLayoutPanel
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{
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Dock = DockStyle.Fill,
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BackColor = UiTheme.SurfaceRaised,
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ColumnCount = 1,
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RowCount = 5,
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Margin = new Padding(0, 12, 0, 0)
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};
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panel.RowStyles.Add(new RowStyle(SizeType.Absolute, 24));
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panel.RowStyles.Add(new RowStyle(SizeType.Percent, 50));
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panel.RowStyles.Add(new RowStyle(SizeType.Absolute, 24));
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panel.RowStyles.Add(new RowStyle(SizeType.Percent, 50));
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panel.RowStyles.Add(new RowStyle(SizeType.Absolute, 0));
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panel.Controls.Add(CreateSubsectionLabel("识别光环 - 增益"), 0, 0);
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panel.Controls.Add(_recognizedBuffAuraList, 0, 1);
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panel.Controls.Add(CreateSubsectionLabel("识别光环 - 减益"), 0, 2);
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panel.Controls.Add(_recognizedDebuffAuraList, 0, 3);
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return panel;
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}
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private Label CreateSubsectionLabel(string text)
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{
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return new Label
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{
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Text = text,
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Dock = DockStyle.Fill,
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ForeColor = UiTheme.Muted,
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Font = new Font(Font.FontFamily, 9F, FontStyle.Bold, GraphicsUnit.Point),
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TextAlign = ContentAlignment.MiddleLeft,
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AutoEllipsis = true,
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Margin = new Padding(0, 0, 0, 4)
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};
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}
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private Control BuildSection(string title, Control content, string subtitle, bool isLast = true)
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{
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var section = new TableLayoutPanel
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@@ -346,8 +407,8 @@ public sealed class StatusForm : Form
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AddAboutRow(details, "产品", "Shigure");
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AddAboutRow(details, "公司", company);
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AddAboutRow(details, "版本", version);
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AddAboutRow(details, "类型", "冲锋枪");
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AddAboutRow(details, "介绍", "它一分钟打出去的子弹比荒坂偷的税还要多。");
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AddAboutRow(details, "类型", "冲锋枪");
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AddAboutRow(details, "介绍", "它一分钟打出去的子弹比荒坂偷的税还要多。");
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AddAboutRow(details, "用途", "有时人们只想把子弹全打出去,在硝烟过后品味眼前的一片狼藉。");
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AddAboutRow(details, "模块目录", FormatAboutPath(ModuleStore.ResolveModuleDirectory(AppPaths.BaseDirectory)));
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AddAboutRow(details, "配置目录", FormatAboutPath(ConfigService.ResolveConfigPath(AppPaths.BaseDirectory)));
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@@ -549,28 +610,40 @@ public sealed class StatusForm : Form
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}
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}
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foreach (var aura in _recognizedAuras)
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{
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index++;
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var item = new ListViewItem(new[]
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{
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index.ToString(),
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$"[识别] {aura.Name}",
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UiTheme.FormatValue(aura.Time),
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FormatAuraStacks(aura.Value)
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})
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{
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ToolTipText = FormatRecognizedAuraToolTip(aura)
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};
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items.Add(item);
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}
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if (items.Count == 0)
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{
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items.Add(new ListViewItem(new[] { "-", "光环", "无数据", "-" }));
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}
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ReplaceItems(_auraList, items);
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ReplaceItems(_recognizedBuffAuraList, BuildRecognizedAuraItems("增益"));
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ReplaceItems(_recognizedDebuffAuraList, BuildRecognizedAuraItems("减益"));
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}
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private IReadOnlyList<ListViewItem> BuildRecognizedAuraItems(string rowName)
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{
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var items = new List<ListViewItem>();
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var index = 0;
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foreach (var aura in _recognizedAuras
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.Where(aura => string.Equals(aura.Row, rowName, StringComparison.Ordinal))
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.OrderBy(aura => aura.Index))
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{
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index++;
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items.Add(new ListViewItem(new[]
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{
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index.ToString(),
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aura.Name,
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UiTheme.FormatValue(aura.Time),
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FormatAuraStacks(aura.Value)
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}));
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}
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if (items.Count == 0)
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{
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items.Add(new ListViewItem(new[] { "-", rowName, "无数据", "-" }));
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}
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return items;
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}
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private void UpdateDynamicUnitList(RenderSnapshot snapshot)
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