mirror of
https://github.com/u0u0/Quick-Cocos2dx-Community.git
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Add new Lua Binding for spSkeletonData. Integrate win32 Player. Add "exact_fit" mode for display
112 lines
3.2 KiB
C++
112 lines
3.2 KiB
C++
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#include "SimulatorConfig.h"
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#include <sstream>
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SimulatorConfig *SimulatorConfig::_instance = NULL;
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SimulatorConfig *SimulatorConfig::getInstance()
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{
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if (!_instance)
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{
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_instance = new SimulatorConfig();
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}
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return _instance;
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}
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SimulatorConfig::SimulatorConfig()
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{
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_screenSizeArray.push_back(SimulatorScreenSize("iPhone 3Gs (320x480)", 320, 480));
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_screenSizeArray.push_back(SimulatorScreenSize("iPhone 4 (640x960)", 640, 960));
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_screenSizeArray.push_back(SimulatorScreenSize("iPhone 5 (640x1136)", 640, 1136));
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_screenSizeArray.push_back(SimulatorScreenSize("iPad (768x1024)", 768, 1024));
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_screenSizeArray.push_back(SimulatorScreenSize("iPad Retina (1536x2048)", 1536, 2048));
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_screenSizeArray.push_back(SimulatorScreenSize("Android (480x800)", 480, 800));
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_screenSizeArray.push_back(SimulatorScreenSize("Android (480x854)", 480, 854));
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_screenSizeArray.push_back(SimulatorScreenSize("Android (540x960)", 540, 960));
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_screenSizeArray.push_back(SimulatorScreenSize("Android (600x1024)", 600, 1024));
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_screenSizeArray.push_back(SimulatorScreenSize("Android (720x1280)", 720, 1280));
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_screenSizeArray.push_back(SimulatorScreenSize("Android (800x1280)", 800, 1280));
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_screenSizeArray.push_back(SimulatorScreenSize("Android (1080x1920)", 1080, 1920));
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}
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int SimulatorConfig::getScreenSizeCount() const
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{
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return (int)_screenSizeArray.size();
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}
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SimulatorScreenSize SimulatorConfig::getScreenSize(int index) const
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{
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return _screenSizeArray.at(index);
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}
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int SimulatorConfig::checkScreenSize(const cocos2d::Size &size) const
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{
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int width = size.width;
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int height = size.height;
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if (width > height)
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{
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int w = width;
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width = height;
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height = w;
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}
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int count = (int)_screenSizeArray.size();
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for (int i = 0; i < count; ++i)
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{
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const SimulatorScreenSize &size = _screenSizeArray[i];
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if (size.width == width && size.height == height)
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{
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return i;
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}
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}
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return -1;
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}
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void SimulatorConfig::setQuickCocos2dxRootPath(const string &path)
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{
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if (path.length())
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{
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_quickCocos2dxRootPath = path;
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makeNormalizePath(&_quickCocos2dxRootPath);
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if (_quickCocos2dxRootPath[_quickCocos2dxRootPath.length() - 1] != DIRECTORY_SEPARATOR_CHAR)
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{
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_quickCocos2dxRootPath.append(DIRECTORY_SEPARATOR);
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}
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}
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}
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string SimulatorConfig::getQuickCocos2dxRootPath() const
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{
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return _quickCocos2dxRootPath;
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}
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// load framework
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string SimulatorConfig::getPrecompiledFrameworkPath() const
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{
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string path = _quickCocos2dxRootPath;
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path.append("quick");
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path.append(DIRECTORY_SEPARATOR);
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path.append("lib");
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path.append(DIRECTORY_SEPARATOR);
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path.append("framework_precompiled");
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path.append(DIRECTORY_SEPARATOR);
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path.append("framework_precompiled.zip");
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return path;
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}
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// helper
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void SimulatorConfig::makeNormalizePath(string *path, const char *directorySeparator/* = NULL*/)
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{
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if (!directorySeparator) directorySeparator = DIRECTORY_SEPARATOR;
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size_t pos = std::string::npos;
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while ((pos = path->find_first_of("/\\", pos + 1)) != std::string::npos)
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{
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path->replace(pos, 1, directorySeparator);
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}
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}
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