Files
Quick-Cocos2dx-Community/external/lua/quick/lua_cocos2dx_quick_manual.cpp
2017-04-23 15:28:11 +08:00

32 lines
768 B
C++

#include "lua_cocos2dx_quick_manual.hpp"
#include "tolua_fix.h"
#include "LuaBasicConversions.h"
#include "CCLuaValue.h"
#include "CCLuaEngine.h"
static int tolua_Cocos2d_Function_loadChunksFromZIP(lua_State* tolua_S)
{
return LuaEngine::getInstance()->getLuaStack()->luaLoadChunksFromZIP(tolua_S);
}
static void extendFunctions(lua_State* tolua_S)
{
tolua_module(tolua_S,"cc",0);
tolua_beginmodule(tolua_S,"cc");
tolua_function(tolua_S,"LuaLoadChunksFromZIP",tolua_Cocos2d_Function_loadChunksFromZIP);
tolua_endmodule(tolua_S);
}
int register_all_quick_manual(lua_State* tolua_S)
{
if (nullptr == tolua_S)
return 0;
extendFunctions(tolua_S);
CCLOG("Quick-Cocos2dx-Community C++ support ready.");
return 0;
}