Files
Quick-Cocos2dx-Community/external/lua/luasocket/luasocket_scripts.h
u0u0 db03f8c295 Fork from Cocos2d-lua 3.3 final.
Add new Lua Binding for spSkeletonData.
Integrate win32 Player.
Add "exact_fit" mode for display
2015-09-07 20:03:29 +08:00

33 lines
776 B
C

/* luasocket_scripts.h.h */
#ifndef __LUA_MODULES_606BA1C00D116CA81B695C141D124DB7_H_
#define __LUA_MODULES_606BA1C00D116CA81B695C141D124DB7_H_
#if __cplusplus
extern "C" {
#endif
#include "lua.h"
void luaopen_luasocket_scripts(lua_State* L);
/*
int luaopen_lua_m_ltn12(lua_State* L);
int luaopen_lua_m_mime(lua_State* L);
int luaopen_lua_m_socket_ftp(lua_State* L);
int luaopen_lua_m_socket_headers(lua_State* L);
int luaopen_lua_m_socket_http(lua_State* L);
int luaopen_lua_m_socket_mbox(lua_State* L);
int luaopen_lua_m_socket_smtp(lua_State* L);
int luaopen_lua_m_socket_tp(lua_State* L);
int luaopen_lua_m_socket_url(lua_State* L);
int luaopen_lua_m_socket(lua_State* L);
*/
#if __cplusplus
}
#endif
#endif /* __LUA_MODULES_606BA1C00D116CA81B695C141D124DB7_H_ */