mirror of
https://github.com/GSManagerXZ/GameServerManager.git
synced 2026-06-22 00:52:51 +08:00
42 lines
1.7 KiB
YAML
42 lines
1.7 KiB
YAML
volumes:
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gsm3_data:
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driver: local
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services:
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management_panel:
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build:
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context: .
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args:
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DEV_MODE: ${DEV_MODE:-false} # 通过环境变量控制开发模式,默认为false
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container_name: gsm3_management_panel
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#image: gsm3/management-panel:latest # 替换为你的镜像名称
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user: root
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ports:
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# GSM3管理面板端口
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- "3001:3001" # GSM3 Web管理界面
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- "5173:5173" # Vite开发服务器端口(开发模式)
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volumes:
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- ./game_file:/root/.config # 通用游戏存档路径1。请务必将此宿主目录权限设置为777
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- ./game_file:/root/.local # 通用游戏存档路径2。请务必将此宿主目录权限设置为777
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- gsm3_data:/root/GSManager/server/data # GSM3数据目录(使用命名卷)
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# 开发模式下的源代码挂载(用于热重载)
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- ./client:/root/GSManager/client # 前端源代码挂载
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- ./server:/root/GSManager/server # 后端源代码挂载
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- ./package.json:/root/GSManager/package.json # 根package.json挂载
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- ./package-lock.json:/root/GSManager/package-lock.json # 根package-lock.json挂载
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environment:
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- TZ=Asia/Shanghai # 设置时区
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- SERVER_PORT=3001 # GSM3服务端口
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stdin_open: true # 保持STDIN打开
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tty: true # 分配TTY
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restart: unless-stopped # 自动重启策略
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# 如果需要,取消注释下面的行来限制资源
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# deploy:
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# resources:
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# limits:
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# cpus: '4.0'
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# memory: 8G
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# reservations:
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# cpus: '2.0'
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# memory: 4G |