mirror of
https://github.com/Leo501/CocosCreatorTutorial.git
synced 2026-05-08 14:48:40 +08:00
145 lines
3.4 KiB
JavaScript
145 lines
3.4 KiB
JavaScript
cc.Class({
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extends: cc.Component,
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properties: {
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nodeBoxBg: cc.Node,
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total: 6,//几项
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section: 0,//一项分多少
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resultIdx: 0,
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delayTime: 0,
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},
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initProperties() {
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this.rotationSpeed = 0;
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this.choiceIdx = -1;
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this.isFinish = false;
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this.showResult = false;
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this.initSection();
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},
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/**
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* 分盘
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*/
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initSection() {
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console.log('initSection');
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this.rotaionList = [];
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let totalPath = this.section * this.total;
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let path = 360 / totalPath;
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this.path = path;
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this.pathDelRota = 360 / (totalPath);
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for (let i = 0; i < this.section; i++) {
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this.rotaionList.push(path * i);
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}
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},
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onLoad() {
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this.initProperties();
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this.initSection();
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},
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start() {
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this.init();
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},
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/**
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* @param {*} data
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*/
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init(data) {
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this.onAccelerate();
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this.node.runAction(cc.sequence(cc.delayTime(1 + this.delayTime), cc.callFunc(() => {
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console.log('已经选择了');
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this.choiceIdx = (this.total - this.resultIdx) * this.section;
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})));
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},
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/**
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*
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* @param {*} rotation
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*/
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wacthRotaion(rotation) {
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rotation %= 360;
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rotation |= 0;
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let idx = rotation / this.path;
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idx |= 0;
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if (this.nowIdx != idx) {
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this.nowIdx = idx;
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if (this.showResult) {
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this.onDecelerate(this.pathDelRota);
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}
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if (!this.showResult && this.choiceIdx == this.nowIdx) {
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console.log('开始减速');
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console.log(rotation, this.rotationSpeed);
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this.showResult = true;
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}
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console.log('rotation=', rotation, this.rotationSpeed, idx);
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}
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},
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/**
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*
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* @param {*} rotation
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*/
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wacthRotaion_type1(rotation) {
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rotation %= 360;
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rotation |= 0;
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let idx = rotation / this.path;
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idx |= 0;
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if (this.nowIdx != idx) {
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this.nowIdx = idx;
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// console.log('nowIdx=', idx);
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if (this.choiceIdx == this.nowIdx) {
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console.log('开始减速');
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this.onDecelerate(30);
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}
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if (this.rotationSpeed == 5) {
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this.rotationSpeed = 0;
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}
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if (this.isFinish) {
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this.onDecelerate(15);
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// if(this)
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}
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if (this.rotationSpeed == 120) {
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this.isFinish = true;
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}
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}
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},
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/**
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* 减速
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*/
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onDecelerate(del = 30) {
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this.rotationSpeed -= del;
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},
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/**
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* 加速
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*/
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onAccelerate() {
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if (this.accelerateAction) this.node.stopAction(this.accelerateAction);
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this.accelerateAction = cc.repeat(cc.sequence(cc.delayTime(0.25), cc.callFunc(() => {
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this.rotationSpeed += 90;
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console.log('this.rotationSpeed', this.rotationSpeed);
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})), 4);
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this.node.runAction(this.accelerateAction);
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},
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/**
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* 每一帧回调
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* @param {*} dt
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*/
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update(dt) {
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if (this.rotationSpeed >= 0) {
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this.nodeBoxBg.rotation += this.rotationSpeed * dt;
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}
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this.wacthRotaion(this.nodeBoxBg.rotation);
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},
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/**
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* 统一回收组件
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*/
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onDestroy() {
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}
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}); |