Files

329 lines
9.1 KiB
JavaScript

cc.Class({
extends: cc.Component,
properties: {
itemTemplate: cc.Prefab,
spacing: 1,//每个itme的间隔
spawnCount: 2,//预加载item个数
scrollView: cc.ScrollView,
},
initProperties() {
this.content = null;
this.adapter = null;
this._items = new cc.NodePool();
// 记录当前填充在树上的索引. 用来快速查找哪些位置缺少item了.
this._filledIds = {};
this.horizontal = false;
// 初始时即计算item的高度.因为布局时要用到.
this._itemHeight = 1;
this._itemWidth = 1;
this._itemsVisible = 1;
this.lastStartIndex = -1;
this.scrollTopNotifyed = false;
this.scrollBottomNotifyed = false;
this.pullDownCallback = () => { };
this.pullUpCallback = () => { };
},
onLoad() {
this.registerEvent();
this.init();
},
registerEvent() {
},
init(data) {
this.initProperties();
if (this.scrollView) {
this.content = this.scrollView.content;
this.horizontal = this.scrollView.horizontal;
if (this.horizontal) {
this.scrollView.vertical = false;
this.content.anchorX = 0;
this.content.x = this.content.parent.width * this.content.parent.anchorX;
} else {
this.scrollView.vertical = true;
this.content.anchorY = 1;
this.content.y = this.content.parent.height * this.content.parent.anchorY;
}
} else {
console.error('ListView need a scrollView for showing.');
}
let itemOne = this._items.get() || cc.instantiate(this.itemTemplate);
this._items.put(itemOne);
this._itemHeight = itemOne.height || 10;
this._itemWidth = itemOne.width || 10;
if (this.horizontal) {
this._itemsVisible = Math.ceil(this.content.parent.width / this._itemWidth);
} else {
this._itemsVisible = Math.ceil(this.content.parent.height / this._itemHeight);
}
console.log('可见区域的item数量为:', this._itemsVisible);
this.adjustEvent();
},
setAdapter(adapter) {
this.adapter = adapter;
if (this.adapter == null) {
console.warn('adapter 为空.');
return;
}
if (this.itemTemplate == null) {
console.error('Listview 未设置待显示的Item模板.');
return;
}
this.clearState();
this.notifyUpdate();
},
clearState() {
this.scrollTopNotifyed = false;
this.scrollBottomNotifyed = false;
},
getItemIndex(height) {
return Math.floor(Math.abs(height / ((this._itemHeight + this.spacing))));
},
getPositionInView(item) {
let worldPos = item.parent.convertToWorldSpaceAR(item.position);
let viewPos = this.scrollView.node.convertToNodeSpaceAR(worldPos);
return viewPos;
},
// 数据变更了需要进行更新UI显示, 可只更新某一条.
notifyUpdate(updateIndex) {
if (this.adapter == null) {
return;
}
if (updateIndex && updateIndex.length > 0) {
updateIndex.forEach(i => {
if (this._filledIds.hasOwnProperty(i)) {
let node = this.getChildNodeByIdx(i);
node && this._items.put(node);
delete this._filledIds[i];
}
});
} else {
Object.keys(this._filledIds).forEach(key => {
let idx = this._filledIds[key];
let node = this.getChildNodeByIdx(idx);
node && this._items.put(node);
delete this._filledIds[key];
});
}
this.lastStartIndex = -1;
this.resetScrollLength();
this.scrollView.scrollToTop();
},
resetScrollLength() {
if (this.horizontal) {
this.content.width = this.adapter.getCount() * (this._itemWidth + this.spacing) + this.spacing;
} else {
this.content.height = this.adapter.getCount() * (this._itemHeight + this.spacing) + this.spacing; // get total content height
}
},
scrollToTop(anim = false) {
this.scrollView.scrollToTop(anim ? 1 : 0);
},
scrollToBottom(anim = false) {
this.scrollView.scrollToBottom(anim ? 1 : 0);
},
scrollToLeft(anim = false) {
this.scrollView.scrollToLeft(anim ? 1 : 0);
},
scrollToRight(anim = false) {
this.scrollView.scrollToRight(anim ? 1 : 0);
},
// 下拉事件.
pullDown(callback, this$) {
this.pullDownCallback = callback.bind(this$);
},
// 上拉事件.
pullUp(callback, this$) {
this.pullUpCallback = callback.bind(this$);
},
update(dt) {
const startIndex = this.checkNeedUpdate();
// console.log('startIdx=', startIndex);
if (startIndex >= 0) {
this.updateView(startIndex);
}
},
// 向某位置添加一个item.
_layoutVertical(child, posIndex) {
this.content.addChild(child);
// 增加一个tag 属性用来存储child的位置索引.
child['_tag'] = posIndex;
this._filledIds[posIndex] = posIndex;
child.setPosition(0, -child.height * (0.5 + posIndex) - this.spacing * (posIndex + 1));
},
// 向某位置添加一个item.
_layoutHorizontal(child, posIndex) {
this.content.addChild(child);
// 增加一个tag 属性用来存储child的位置索引.
child['_tag'] = posIndex;
this._filledIds[posIndex] = posIndex;
child.setPosition(-child.width * (0.5 + posIndex) - this.spacing * (posIndex + 1), 0);
},
/**
* 通过idx
* 取得 content中的 node
* @param {*} idx
*/
getChildNodeByIdx(idx) {
let children = this.content.children || [];
for (let i = 0; i < children.length; i++) {
let item = children[i];
if (item['_tag'] == idx) {
return item;
}
}
return null;
},
// 获取可回收item
getRecycleItems(beginIndex, endIndex) {
const children = this.content.children;
const recycles = [];
children.forEach(item => {
if (item['_tag'] < beginIndex || item['_tag'] > endIndex) {
recycles.push(item);
delete this._filledIds[item['_tag']];
}
});
return recycles;
},
// 填充View.
updateView(startIndex) {
let itemStartIndex = startIndex;
// 比实际元素多3个.
let itemEndIndex = itemStartIndex + this._itemsVisible + (this.spawnCount || 2);
const totalCount = this.adapter.getCount();
if (itemStartIndex >= totalCount) {
return;
}
if (itemEndIndex > totalCount) {
itemEndIndex = totalCount;
if (!this.scrollBottomNotifyed) {
this.notifyScrollToBottom();
this.scrollBottomNotifyed = true;
}
} else {
this.scrollBottomNotifyed = false;
}
// 回收需要回收的元素位置.向上少收一个.向下少收2两.
const recyles = this.getRecycleItems(itemStartIndex - (this.spawnCount || 2), itemEndIndex);
recyles.forEach(item => {
this._items.put(item);
});
// 查找需要更新的元素位置.
const updates = this.findUpdateIndex(itemStartIndex, itemEndIndex);
// 更新相应位置.
for (let index of updates) {
let child = this.adapter._getView(this._items.get() || cc.instantiate(this.itemTemplate), index);
this.horizontal ?
this._layoutHorizontal(child, index) :
this._layoutVertical(child, index);
}
},
// 检测是否需要更新UI.
checkNeedUpdate() {
if (this.adapter == null) {
return -1;
}
let scroll = this.horizontal ? (this.content.x - this.content.parent.width * this.content.parent.anchorX) :
(this.content.y - this.content.parent.height * this.content.parent.anchorY);
if (scroll < 0) { //为负有bug
scroll = 0;
}
let itemStartIndex = Math.floor(scroll / ((this.horizontal ? this._itemWidth : this._itemHeight) + this.spacing));
// console.log('checkNeedUpdate scroll=', scroll, itemStartIndex);
if (itemStartIndex < 0 && !this.scrollTopNotifyed) {
this.notifyScrollToTop();
this.scrollTopNotifyed = true;
return itemStartIndex;
}
// 防止重复触发topNotify.仅当首item不可见后才能再次触发
if (itemStartIndex > 0) {
this.scrollTopNotifyed = false;
}
if (this.lastStartIndex != itemStartIndex) {
this.lastStartIndex = itemStartIndex;
return itemStartIndex;
}
return -1;
},
// 查找需要补充的元素索引.
findUpdateIndex(itemStartIndex, itemEndIndex) {
const d = [];
for (let i = itemStartIndex; i < itemEndIndex; i++) {
if (this._filledIds.hasOwnProperty(i)) {
continue;
}
d.push(i);
}
return d;
},
notifyScrollToTop() {
if (!this.adapter || this.adapter.getCount() <= 0) {
return;
}
if (this.pullDownCallback) {
this.pullDownCallback();
}
},
notifyScrollToBottom() {
if (!this.adapter || this.adapter.getCount() <= 0) {
return;
}
if (this.pullUpCallback) {
this.pullUpCallback();
}
},
adjustEvent() {
this.content.on(this.isMobile() ? cc.Node.EventType.TOUCH_END : cc.Node.EventType.MOUSE_UP, () => {
this.scrollTopNotifyed = false;
this.scrollBottomNotifyed = false;
}, this);
this.content.on(this.isMobile() ? cc.Node.EventType.TOUCH_CANCEL : cc.Node.EventType.MOUSE_LEAVE, () => {
this.scrollTopNotifyed = false;
this.scrollBottomNotifyed = false;
}, this);
},
isMobile() {
return (cc.sys.isMobile || cc.sys.platform === cc.sys.WECHAT_GAME || cc.sys.platform === cc.sys.QQ_PLAY);
},
onDestroy() { }
});