const ImageLoader = require('ImageLoader'); cc.Class({ extends: cc.Component, properties: { image: cc.Sprite }, // use this for initialization onLoad: function () { }, start() { let test = 'https://www.cocos.com/wp-content/themes/cocos/image/home/example_01.png'; ImageLoader.remoteImage(test, (spriteFrame) => { this.image.spriteFrame = spriteFrame; }, 'png'); ImageLoader.loaderResImage('Image/example_02', (spriteFrame) => { this.image.spriteFrame = spriteFrame; }); }, // called every frame update: function (dt) { }, });