const { ccclass, property } = cc._decorator; @ccclass export default class NewClass extends cc.Component { onLoad() { this.node.on('touchmove', this.onTouchMove, this); } start() { } onTouchMove(event) { // console.log('event', event); let worldPoint = event.getLocation(); let local = this.node.convertToNodeSpaceAR(worldPoint); console.log('local', local); let vec2 = cc.v2(local.x, local.y); let origin = cc.v2(1, 0); let rad = origin.angle(vec2); let angle = (180 * rad) / Math.PI; console.log('vec', angle); } // update (dt) {} }