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https://github.com/u0u0/Cocos2d-Lua-Community.git
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365 lines
9.4 KiB
C++
365 lines
9.4 KiB
C++
// Copyright 2020 KeNan Liu
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <stdint.h>
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#include <functional>
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#include <sys/types.h>
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#include <fcntl.h>
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#ifdef _WIN32
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#include <WinSock2.h> // struct sockaddr_in
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#include <WS2tcpip.h>
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#pragma comment(lib,"WS2_32.lib")
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#else
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#include <arpa/inet.h> // struct sockaddr_in
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#include <netdb.h> // addrinfo
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#include <sys/socket.h>
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#include <unistd.h>
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#endif // !_WIN32
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#include "cocos/network/AsyncTCP.h"
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#include "base/CCScheduler.h"
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#include "base/CCDirector.h"
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static int checkIPv6(const char *hostname, bool &isIpv6)
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{
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struct addrinfo *iterator = NULL, *resolved = NULL;
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struct addrinfo hints;
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int ret = 0;
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memset(&hints, 0, sizeof(hints));
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hints.ai_socktype = SOCK_STREAM;
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hints.ai_family = PF_UNSPEC;
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ret = getaddrinfo(hostname, NULL, &hints, &resolved);
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if (ret != 0) {
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printf("== AsyncTCP getaddrinfo error:%d\n", ret);
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return ret;
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}
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isIpv6 = false;
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for (iterator = resolved; iterator; iterator = iterator->ai_next) {
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char hbuf[NI_MAXHOST];
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ret = getnameinfo(iterator->ai_addr, (socklen_t) iterator->ai_addrlen,
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hbuf, (socklen_t) sizeof(hbuf), NULL, 0, NI_NUMERICHOST);
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if (ret) {
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freeaddrinfo(resolved);
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printf("== AsyncTCP getnameinfo error:%d\n", ret);
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return ret;
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}
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if (iterator->ai_family == AF_INET6) {
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isIpv6 = true;
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break;
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}
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}
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freeaddrinfo(resolved);
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return 0;
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}
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void AsyncTCP::initEnv()
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{
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#ifdef _WIN32
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WSADATA wsaData;
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auto ver = WSAStartup(MAKEWORD(2, 0), &wsaData);
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if (ver) {
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printf("WSAStartup failed !\n");
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}
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#else
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signal(SIGPIPE, SIG_IGN);// avoid crash when socket is closed
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#endif
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}
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AsyncTCP::AsyncTCP()
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:_tcp(-1)
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,_host("")
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,_port(0)
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,_cb(nullptr)
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,_quit(false)
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,_thread(nullptr)
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{
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cocos2d::Director::getInstance()->getScheduler()->schedule(CC_SCHEDULE_SELECTOR(AsyncTCP::update), this, 0, false);
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}
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AsyncTCP::~AsyncTCP()
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{
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close();
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waitThreadAndClean();
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cocos2d::Director::getInstance()->getScheduler()->unschedule(CC_SCHEDULE_SELECTOR(AsyncTCP::update), this);
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}
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void AsyncTCP::setEventCB(std::function<void(int state, unsigned char *msg, size_t size)> cb)
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{
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_cb = cb;
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}
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void AsyncTCP::open(const std::string host, int port)
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{
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// lua must call close() first, wait CLOSED event, then can open again.
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waitThreadAndClean();
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_quit = false;
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_host = host;
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_port = port;
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_thread = new std::thread(&AsyncTCP::socketThread, this);
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}
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void AsyncTCP::send(unsigned char *buffer, size_t len)
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{
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if (_tcp < 0) {
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printf("==send Error, AsyncTCP NOT opened\n");
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return;
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}
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TCPData *data = new TCPData(0, buffer, len);
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sendMutex.lock();
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sendQueue.push(data);
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sendMutex.unlock();
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}
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void AsyncTCP::close()
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{
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_quit = true;// make socketThread exit
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}
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void AsyncTCP::notify(int state, unsigned char *msg, size_t size)
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{
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TCPData *data = new TCPData(state, msg, size);
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getMutex.lock();
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getQueue.push(data);
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getMutex.unlock();
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}
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void AsyncTCP::waitThreadAndClean()
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{
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if (_thread) {
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_thread->join();
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delete _thread;
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}
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// clean cache
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while (!sendQueue.empty()) {
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TCPData *data = sendQueue.front();
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sendQueue.pop();
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delete data;
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}
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while (!getQueue.empty()) {
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TCPData *data = getQueue.front();
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getQueue.pop();
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delete data;
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}
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}
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void AsyncTCP::update(float dt)
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{
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while (true) {
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// get data from queue
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TCPData *data = nullptr;
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getMutex.lock();
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if (!getQueue.empty()) {
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data = getQueue.front();
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getQueue.pop();
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}
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getMutex.unlock();
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// not data, break
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if (!data) break;
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// notify lua
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_cb(data->state, data->buffer, data->size);
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// free data
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delete data;
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}
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}
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void AsyncTCP::socketThread()
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{
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// 1. check dns isIpv6
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notify(EVENT_CONNECTING, nullptr, 0);
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bool isIpv6;
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if (checkIPv6(_host.c_str(), isIpv6)) {
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notify(EVENT_FAILED, nullptr, 0);
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return; // get error in checkIPv6
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}
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// 2. open socket
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if (openTCP(isIpv6) < 0) {
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closeTCP();
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notify(EVENT_FAILED, nullptr, 0);
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return; // open error
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}
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notify(EVENT_CONNECTED, nullptr, 0);
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// 3. TCP loop
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while (true) {
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std::this_thread::sleep_for(std::chrono::milliseconds(1));// 1 ms
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if (_quit) break;
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if (recvTCP() < 0) break;
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int rtn;
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while (true) {
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// get data from queue
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TCPData *data = nullptr;
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rtn = 0;
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sendMutex.lock();
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if (!sendQueue.empty()) {
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data = sendQueue.front();
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sendQueue.pop();
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}
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sendMutex.unlock();
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// not data, break
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if (!data) break;
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// send data
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rtn = sendTCP(data->buffer, data->size);
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// free data
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delete data;
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// closed
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if (rtn < 0) break;
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}
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if (rtn < 0) break; // closed
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}
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// 4. close
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closeTCP();
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notify(EVENT_CLOSED, nullptr, 0);
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}
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int AsyncTCP::recvTCP()
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{
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unsigned char rbuf[1024] = {0};
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while (true) {
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int ret = recv(_tcp, rbuf, sizeof(rbuf), 0);
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int err = errno;
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if (ret > 0) {
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notify(EVENT_DATA, rbuf, ret);
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continue;
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}
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if (ret == 0) {
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return -1; // closed
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}
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if (err == EINTR) {
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std::this_thread::sleep_for(std::chrono::milliseconds(1));// 1 ms
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continue; // Interrupted
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}
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if (err == EAGAIN) {
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break; // block, no more data
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}
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// other error
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return -1; // closed
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}
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return 0;
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}
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int AsyncTCP::sendTCP(unsigned char *buff, size_t size)
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{
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size_t offset = 0;
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while (true) {
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int ret = ::send(_tcp, buff + offset, size, 0);
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int err = errno;
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if (ret >= 0) {
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size -= ret;
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if (size == 0) break; // all sended
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offset += ret;
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continue;
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}
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// Interrupted or block
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if (err == EINTR || err == EAGAIN) {
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std::this_thread::sleep_for(std::chrono::milliseconds(1));// 1 ms
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continue;
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}
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// other error
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return -1;
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}
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return 0;
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}
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int AsyncTCP::openTCP(bool isIpv6)
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{
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int ret;
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if (isIpv6) {
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_tcp = socket(AF_INET6, SOCK_STREAM, IPPROTO_TCP);
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} else {
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_tcp = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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}
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if (_tcp < 0) {
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printf("==socket error with errno: %d, %s\n", errno, strerror(errno));
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return -2;
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}
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if (isIpv6) {
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struct sockaddr_in6 servaddr6;
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memset(&servaddr6, 0, sizeof(servaddr6));
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servaddr6.sin6_family = AF_INET6;
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servaddr6.sin6_port = htons(_port);
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ret = inet_pton(AF_INET6, _host.c_str(), &servaddr6.sin6_addr);
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if (ret <= 0) {
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printf("==inet_pton AF_INET6 ret %d, errno %d, %s\n", ret, errno, strerror(errno));
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return -1;
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}
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ret = connect(_tcp, (const struct sockaddr*)(&servaddr6), sizeof(servaddr6));
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if (ret < 0) {
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printf("==connect6 error with errno: %d, %s\n", errno, strerror(errno));
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return -1;
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}
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} else {
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struct sockaddr_in servaddr;
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memset(&servaddr, 0, sizeof(servaddr));
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servaddr.sin_family = AF_INET;
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servaddr.sin_port = htons(_port);
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ret = inet_pton(AF_INET, _host.c_str(), &servaddr.sin_addr);
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if (ret <= 0) {
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printf("==inet_pton AF_INET ret %d, errno %d, %s\n", ret, errno, strerror(errno));
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return -1;
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}
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ret = connect(_tcp, (const struct sockaddr*)(&servaddr), sizeof(servaddr));
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if (ret < 0) {
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printf("==connect error with errno: %d, %s\n", errno, strerror(errno));
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return -1;
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}
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}
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// set non-blocking after connected.
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#ifdef _WIN32
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unsigned long NoBlock = 1UL;
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int nRes = ioctlsocket(_tcp, FIONBIO, &NoBlock);
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if (nRes == SOCKET_ERROR) {
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printf("==ioctlsocket error with errno: %d, %s\n", errno, strerror(errno));
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return -3;
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}
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#else
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int flags = fcntl(_tcp, F_GETFL, 0);
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if (flags == -1) {
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printf("==socket non-blocking get fcntl error with errno: %d, %s\n", errno, strerror(errno));
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return -3;
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}
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ret = fcntl(_tcp, F_SETFL, flags | O_NONBLOCK);
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if (ret == -1) {
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printf("==socket non-blocking set fcntl error with errno: %d, %s\n", errno, strerror(errno));
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return -3;
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}
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#endif //!WIN32
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return 0;
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}
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void AsyncTCP::closeTCP()
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{
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if (_tcp > 0) {
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#if _WIN32
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closesocket(_tcp);
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#else
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::close(_tcp);
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#endif
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_tcp = -1;
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}
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}
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