统一处理黑线的方式,setAntiAliasTexParameters可抑制纹理抖动

This commit is contained in:
u0u0
2020-12-08 10:21:32 +08:00
parent be7273deac
commit ebcf3cc4cc
2 changed files with 2 additions and 4 deletions

View File

@@ -184,8 +184,7 @@ void TMXTiledMap::buildWithMapInfo(TMXMapInfo* mapInfo)
for(auto it = tilesetInfo->_images.begin(); it != tilesetInfo->_images.end(); ++it) {
Texture2D *texture = textureCache->addImage(it->second->sourceImage);
CC_ASSERT(texture != nullptr);
// By default all the tiles are aliased, avoid black line.
texture->setAliasTexParameters();
texture->setAntiAliasTexParameters();// AntiAlias work with Sprite's fixArtifacts
it->second->imageSize = texture->getContentSizeInPixels();
texture->retain();
}