add LuaGameRunner & test cases.

This commit is contained in:
u0u0
2020-02-13 22:06:55 +08:00
parent bbdf257273
commit a48da5c5c5
39 changed files with 2835 additions and 3 deletions

View File

@@ -96,14 +96,13 @@ bool AppDelegate::applicationDidFinishLaunching()
auto director = Director::getInstance();
auto glview = director->getOpenGLView();
if (!glview) {
string title = "__PROJECT_COCOS_NAME__";
glview = cocos2d::GLViewImpl::create(title.c_str());
glview = cocos2d::GLViewImpl::create("__PROJECT_COCOS_NAME__");
director->setOpenGLView(glview);
director->startAnimation();
}
// set default FPS
Director::getInstance()->setAnimationInterval(1.0 / 60.0f);
director->setAnimationInterval(1.0 / 60.0f);
// register lua module
auto engine = LuaEngine::getInstance();