lua framework 修改为3.7.

This commit is contained in:
u0u0
2020-01-29 10:22:58 +08:00
parent 957dc96f03
commit 2bf3d2ef54
75 changed files with 6594 additions and 3614 deletions

View File

@@ -57,6 +57,16 @@ static int register_all_packages()
bool AppDelegate::applicationDidFinishLaunching()
{
// initialize director
auto director = Director::getInstance();
auto glview = director->getOpenGLView();
if (!glview) {
string title = "__PROJECT_COCOS_NAME__";
glview = cocos2d::GLViewImpl::create(title.c_str());
director->setOpenGLView(glview);
director->startAnimation();
}
// set default FPS
Director::getInstance()->setAnimationInterval(1.0 / 60.0f);
@@ -73,14 +83,9 @@ bool AppDelegate::applicationDidFinishLaunching()
//register_custom_function(stack->getLuaState());
#if CC_64BITS
FileUtils::getInstance()->addSearchPath("src/64bit");
// FileUtils::getInstance()->addSearchPath("src/64bit");
#endif
FileUtils::getInstance()->addSearchPath("src");
FileUtils::getInstance()->addSearchPath("res");
if (engine->executeScriptFile("main.lua"))
{
return false;
}
engine->executeScriptFile("src/main.lua");
return true;
}