- Configure upstream connection pool under antigravity.connection-pool with enabled: false by default.
- In short connection mode, set MaxIdleConnsPerHost = -1 with DisableKeepAlives = false, ensuring immediate TCP termination after response body completion without leaking Connection: close request headers.
- When pooling is explicitly enabled (enabled: true), cap idle-conn-timeout at 210s (leaving a 30s safety buffer below Google Frontend's 240s Keep-Alive cutoff) and default max-idle-conns-per-host to 2 (bounded at 100).
- Refactor TransportCache to execute CloseIdleConnections outside the mutex lock during LRU eviction and matching closes.
- Proactively evict and close idle connections on 429 quota exhaustion across Execute, ExecuteStream, and CountTokens.
- Wire hot-reload diff detection and server reload purge hooks for graceful transport pool updates.
Review and live-test follow-ups to the shared upstream transport.
Bound the cache with an LRU that closes idle connections on eviction, so
rotating a credential's proxy or supplying a per-request base transport can
no longer leak pools.
Stop deriving a pool scope from Auth.Label: it is documented as an optional
human readable label for logging and carries no uniqueness guarantee, so two
OAuth identities sharing a label would share one TCP/TLS pool. Prefer a
refresh-token digest, which stays stable across access-token rotation and is
available to refresh requests that run before any access token exists.
Replace a typed-nil *http.Transport taken from the request context. It passes
the interface nil check, so leaving it in place made http.Client fall back to
http.DefaultTransport, which advertises h2 over ALPN and breaks the
HTTP/1.1-only fingerprint.
Only widen pool limits: treat MaxIdleConns == 0 and IdleConnTimeout == 0 as
unlimited, and leave a negative MaxIdleConnsPerHost alone because that is how
an operator disables pooling.
Size the cache for large deployments. An unused entry costs under 1 KB and no
goroutines, whereas evicting a live pool forces a fresh TCP + TLS handshake,
so capacity is not the lever for bounding memory.